Integrated Cognitive Systems, Computational Cognitive Modeling, Cognitive Engineering, and much more. We are interested in basic and applied research that leads to understanding the interplay of cognition, perception, and action in routine interactive behavior.
The cognitive systems that we seek to understand are humans interacting with complex tasks in interactive task environments. Our approach includes traditional experimental paradigms as well as video games and other complex tasks, which we treat as experimental paradigms.
Our work is as methodologically rigorous as possible, given the range of behaviors and tasks we attempt to study. For example, in our studies of video game players (for a pdf of a recent talk — click here), after the first move, everyone (potentially) has a different task. In the tradition of microgenetic analysis (e.g., Siegler, 1991), the data we capture is voluminous and includes system data, eye data (fixations and saccades), and response time data with precision measured in milliseconds.