What is it? A research project exploring complex motor control, perception, and action that you can participate in remotely from the comfort of your home. We want you to complete a cognitive task battery and then participate in our Speed…
Online Gamers Provide Real-World Lessons in Critical Teamwork – Nov 2019
“Vastness of gaming data is informing models that could enable study of more critical teams…” Continue Reading
Professor Wayne Gray Featured On Science Friday – Oct 2019
Listen To The Program Here
Tetris Gameplay Reveals Complex Cognitive Skills – Oct 2019
“Rensselaer research team studying Tetris players to better understand expertise…” Continue Reading
Roussel Rahman Receives Allen Newell Best Student-Led Paper Award at International Conference on Cognitive Modeling – Aug 2019
“Roussel Rahman, a doctoral student in the Department of Cognitive Science at Rensselaer Polytechnic Institute, received the Allen Newell Best Student-Led Paper Award at this year’s International Conference on Cognitive Modeling in Montreal…” Continue Reading
Latest Research Paper: The Tortoise & the Hare! – Nov 2018
ABSTRACT: Tetris is a complex task which taps into several human skills; among them perceptual learning, planning, motor skills, and sequential decision-making. Following a divide-and-conquer strategy, we adopt a machine modeling approach to isolate the contribution of sequential decision-making from…
2018! CogWorks Goes to Classic Tetris World Championships
The CogWorks Lab returns to Portland OR in October 2018 for our third round of data collection at the Classic Tetris World Championships (CTWC). CogWorkers Catherine Sibert, Jackie Berry, and Wayne Gray will represent the lab in interviewing and collecting…
CogWorks go to the Classic Tetris World Championship in Portland, Oregon, Oct. 20-22
We are pleased to announce that the CogWorks Lab will be attending and collecting behavioral and eye data from the stars of the 2016 Classic Tetris Worldwide Championships being held this coming weekend (Oct 20-22) in Portland Oregon. Click here…
Catherine Sibert & Matt Sangster Present Work at MathPsyc
Sibert, C. and Gray, W. D. (2017). Successive mediocrity leads to steady, sure defeat: How novice Tetris players fail to manage their task environment. In Annual Conference of Mathematical Psychology/International Conference of Cognitive Modeling (MathPsyc/ICCM). Sangster, M.-D. D. and Gray,…
Game-XP paper now out!
Gray, W. D. (2017). Games-XP: Action Games as Experimental Paradigms for Cognitive Science. Topics in Cognitive Science, 9(2), pp. 289-307. DOI 10.1111/tops.12260 Keywords: Cognitive skill acquisition, Skilled performance, Extreme expertise, Expertise sampling, Longitudinal studies, Action games, Video games, Computer games,…