Cogworks Laboratory


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Gray, Wayne D

Game-XP: Action Games as Experimental Paradigms for Cognitive Science Journal Article

Topics in Cognitive Science, 9 (2), pp. 289–307, 2017.

Abstract | Links | BibTeX | Tags: Action games, Chess, cognitive skill acquisition, Cohort analysis, Computer games, Expertise sampling, extreme expertise, Halo, Longitudinal studies, Skilled performance, Space Fortress, StarCraft, Tetris, Verbal protocol analysis, Video games


Gray, Wayne D; Lindstedt, John K

Plateaus, Dips, and Leaps: Where to Look for Inventions and Discoveries during Skilled Performance Journal Article

Cognitive Science, 2016.

Abstract | Links | BibTeX | Tags: BreakOut, changepoint detection, digit span, dips, expertise, extreme expertise, leaps, performance, plateaus, Space Fortress

Destefano, Marc ; Gray, Wayne D

Where Should Researchers Look for Strategy Discoveries during the Acquisition of Complex Task Performance? The Case of Space Fortress Conference

Proceedings of the 38th Annual Conference of the Cognitive Science Society, Cognitive Science Society, Austin, TX, 2016.

Abstract | Links | BibTeX | Tags: changepoint analysis, dips, expertise, leaps, method invention, performance, plateaus, SAX, skill acquisition, Space Fortress, strategy discovery